Frequently Asked Questions
MemiFriends is a platform that uses non-addictive games to develop skills for children.
We have a set of 80+ skills we are developing content on. Our Season 1 alone addresses the following skills:
- Goals achievement
- Critical thinking
- Regulation of Emotions
- Teamwork effectiveness
- Developing relationships
- Digital fluency and citizenship
- Health management
- Money management
- Understanding biases
No, MemiFriends is not at all addictive. The way we have developed and structured the game drives positive motivation and does not let a child play for long.
We have worked for over a year with industry experts that include child therapists, educators, psychology professors, industry leaders, gaming experts to develop the platform. Each part of the game and skill has scientific research behind it.
Our Season 1 addresses skills for children between ages 6-12. Kids of ages 13-14 also find our games enjoyable. We are working hard to develop games for children above 13 years of age. Look out for our future seasons.
We focus on skills for the future, with focus on mental health and brain training. We do not intend to replace schools’ traditional curriculum, and are rather complementary to it. Our uniqueness is in the fact that we have taken the hard problem of mental health development and concretely solved it with a gaming tool.
Yes, Memifriends was built with a design that is safe for children. We care about privacy and security. We do not encourage features that might put the child’s safety at risk.
Yes, Memifriends is compatible with various devices, including desktops, laptops, tablets, and smartphone. You can play our game on a web browser or download our apps (iOS or Android).
The cost of Memifriends varies depending on the package you choose. See our pricing page to know more.
Getting started with Memifriends is easy! Just sign up for an account on our website and start exploring.
MemiFriends is currently available in English. We are working hard to make it available in more languages.